diff --git a/addons/battlemod/parse_action_packet.lua b/addons/battlemod/parse_action_packet.lua index 396ef4d50..9d4f6d0d2 100644 --- a/addons/battlemod/parse_action_packet.lua +++ b/addons/battlemod/parse_action_packet.lua @@ -193,6 +193,26 @@ function parse_action_packet(act) else m.simp_name = act.action.name or '' end + -- Debuff Application Messages + if message_map[82]:contains(m.message) then + if m.status == 'Evasion Down' then + m.message = 237 + end + if m.status == 'addle' then m.status = 'addled' + elseif m.status == 'bind' then m.status = 'bound' + elseif m.status == 'blindness' then m.status = 'blinded' + elseif m.status == 'Inundation' then m.status = 'inundated' + elseif m.status == 'paralysis' then m.status = 'paralyzed' + elseif m.status == 'petrification' then m.status = 'petrified' + elseif m.status == 'poison' then m.status = 'poisoned' + elseif m.status == 'silence' then m.status = 'silenced' + elseif m.status == 'sleep' then m.status = 'asleep' + elseif m.status == 'slow' then m.status = 'slowed' + elseif m.status == 'stun' then m.status = 'stunned' + elseif m.status == 'weight' then m.status = 'weighed down' + end + end + -- if m.message == 93 or m.message == 273 then m.status=color_it('Vanish',color_arr['statuscol']) end -- Special Message Handling