From 45d06da0a56e50629b4c50d919c76cf8d9578ea9 Mon Sep 17 00:00:00 2001 From: KenshiDRK Date: Thu, 10 Oct 2019 00:50:30 +0200 Subject: [PATCH] Adding Chainbound AE message to battlemod Adding the chainbound additional effect message from odin in the master trial fight. --- addons/battlemod/parse_action_packet.lua | 1 + 1 file changed, 1 insertion(+) diff --git a/addons/battlemod/parse_action_packet.lua b/addons/battlemod/parse_action_packet.lua index b02a15402..c2f18d804 100644 --- a/addons/battlemod/parse_action_packet.lua +++ b/addons/battlemod/parse_action_packet.lua @@ -281,6 +281,7 @@ function parse_action_packet(act) elseif m.add_effect_message > 766 and m.add_effect_message < 769 then m.simp_add_name = skillchain_arr[m.add_effect_message-752] elseif m.add_effect_message > 768 and m.add_effect_message < 771 then m.simp_add_name = skillchain_arr[m.add_effect_message-754] elseif m.add_effect_message ==603 then m.simp_add_name = 'TH' + elseif m.add_effect_message ==776 then m.simp_add_name = 'AE: Chainbound' else m.simp_add_name = 'AE' end local msg,numb = simplify_message(m.add_effect_message)