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4 changes: 2 additions & 2 deletions addons/libs/packets/fields.lua
Original file line number Diff line number Diff line change
Expand Up @@ -733,7 +733,7 @@ fields.outgoing[0x063] = L{
--"New" Key Item examination packet
fields.outgoing[0x064] = L{
{ctype='unsigned int', label='Player', fn=id}, -- 04
{ctype='byte[0x40]', label='flags'}, -- 08 These correspond to a particular section of the 0x55 incoming packet
{ctype='data[0x40]', label='flags'}, -- 08 These correspond to a particular section of the 0x55 incoming packet
{ctype='unsigned int', label='_unknown1'}, -- 48 This field somehow denotes which half-0x55-packet the flags corresponds to
}

Expand Down Expand Up @@ -3133,7 +3133,7 @@ fields.incoming[0x075] = L{
{ctype='unsigned int', label='Fight Designation'}, -- 04 Anything other than 0 makes a timer. 0 deletes the timer.
{ctype='unsigned int', label='Timestamp Offset', fn=time}, -- 08 Number of seconds since 15:00:00 GMT 31/12/2002 (0x3C307D70)
{ctype='unsigned int', label='Fight Duration', fn=time}, -- 0C
{ctype='byte[12]', label='_unknown1'}, -- 10 This packet clearly needs position information, but it's unclear how these bytes carry it
{ctype='data[12]', label='_unknown1'}, -- 10 This packet clearly needs position information, but it's unclear how these bytes carry it
{ctype='unsigned int', label='Battlefield Radius'}, -- 1C Yalms*1000, so a 50 yalm battlefield would have 50,000 for this field
{ctype='unsigned int', label='Render Radius'}, -- 20 Yalms*1000, so a fence that renders when you're 25 yalms away would have 25,000 for this field
}
Expand Down