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[BUG] QR code tracking not functional on Android builds #16

@adinte18

Description

@adinte18

Unity version

6000.0.59f2

Where does the issue occur?

  • In Unity Editor
  • In Quest builds

Description

I'm currently trying to test the MRUK QR code tracking feature, but have been unable to get it working on Android builds.

My setup is as follows:

  1. Meta XR SDK version: v85 with OpenXR package
  2. Device OS version: v83
  3. All required permissions have been granted (verified multiple times)

Despite following the official documentation closely and ensuring that we didnt miss a step, QR code tracking does not initialize correctly.

The following error consistently appears in the logs:

ErrorUnknown: Unable to fully satisfy requested tracker configuration.
Requested=TrackerConfiguration<KeyboardTrackingEnabled=False, QRCodeTrackingEnabled=True>

This error code is not giving me much information, and I couldn't find anything on the internet. At this point, it’s unclear what part of the configuration or environment is causing the issue, as the logs do not provide any actionable details.

Am I missing a crucial part? Is there something in the logs I am missing that is telling me exactly where the issue is?

Steps to reproduce

Use this setup :

  1. Meta XR SDK version: v85 with OpenXR package
  2. Device OS version: v83
  3. Grant all necessary permissions

Follow the Meta XR QR code tracking documentation closely, and build on Android.

Logs

Too long to paste here, pasted as a file in "Additional Info"

Additional info

Here is my OVR Manager config in Unity and my AndroidManifest, if that helps. Also I am adding the logs here.

quest_log.txt

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