A basic implementation of a Ray Tracer that has been developed for the course "GFX - Foundations of Computer Graphics" at the University of Vienna.
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Updated
Mar 3, 2022 - Java
A basic implementation of a Ray Tracer that has been developed for the course "GFX - Foundations of Computer Graphics" at the University of Vienna.
3D software renderer in Java with OBJ loading, triangle rasterization, z-buffering, and basic shading
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